White Wolf hat eine Liste mit 10 Änderungen gepostet, die ihnen an der neuen WoD besonders gefallen. Dabei sind mir zwei Punkte ganz besonders in's Auge gestochen, da sie noch zwei meiner größten Kritikpunkte an der früheren WoD aufgreifen...
"White Wolf" schrieb:Power Changes Hands. In the old setting, most princes or powerful characters had been dominant powers in their cities for centuries or more. Your characters had to be satisfied as pawns in the game. We wanted players to be able to take a more active role. As a powerful character (like a Prince) gains Blood Potency, her ability to feed becomes restricted. At Blood Potency 3 she may no longer feed on animal Vitae, and by Blood Potency 7 she may feed only on other vampires. As it becomes more difficult for elder Kindred to find prey, they eventually fall into torpor. Thus the power structure of a city changes much more frequently in a city giving players more of an opportunity to seize control.
Daß Vampire, die zu mächtig werden drohen in's Torpor zu fallen und schwächer wieder aufzuwachen behebt auch das alte Problem der Übervampire.
"White Wolf" schrieb:Genuinely Cross Compatible. The single rulebook illustrates our new emphasis on making the games entirely compatible with each other. Supernatural creatures may be treated as enemies with no conversions or approximate rule conversions and may even interact as often as they wish. The setting no longer assumes a blind, genocidal hatred between types of supernatural creatures, though they do remain enigmatic and mysterious.
E-n-d-l-i-c-h! Crossover waren desöfteren ein Pain In The Ass... aber nun scheint es ja als stünden keine regeltechnischen Hürden mehr im Wege.