Grundregelwerk, Magiekapitel, Spruchzauberei & Grimoire (nicht wirklich überraschend ;-))
Direkte Kampfzauber & normale Zauber:
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Spells cast on living or magic targets are often resisted, and an Opposed Test is required. The caster must generate at least 1 net hit on the Opposed Test for the spell to succeed.
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Failed spells have no effect
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Direct Combat Spells: Handle these as an Opposed Test. The caster’s Spellcasting + Magic is resisted by the target’s Body (for physi-cal spells) or Willpower (for mana spells), plus Counterspelling (if available)This Opposed Test is done in place of the standard Damage Resistance test. The caster needs at least one net hit for the spell to take effect
Indirekte Kamfpzauber wie Feuerbälle werden anders gehandhabt und fallen damit aus dem Rahmen:
Zitat
IndirectCombat Spells: Indirect Combat spells are treated like ranged combat attacks; the caster makes a Spellcasting + Magic Success Test versus the target’s Reaction.
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If the spell reaches the chosen target and it fails to dodge with Reaction (+ Counterspelling, if available), the target then resists damage with Body + half Impact armor
Diese sind also eher im Bereich der Schußwaffen anzusehen, spielmechanisch gesehen.
SYL